Case Study - Fantasy Arcade

It's a program that allows our team members to immersive themselves into a creative world with few limitations. We'd like for this program to spark new ideas for our product and enhance our team members' craft, without being limited by constraints.
As designers it's easy to get "stuck" in our day-to-day activities and jumping from one project to the next. We usually have many constraints, such as product & design system limitations, not enough time to fully explore design solutions, and limitations to what engineers can truly build. This means that our ideas usually have to be simplified and less creative that we originally had hoped for. In the long-term this approach could potentially decrease a designer's creativity and motivation.
Back in 2022 we were exploring ways to incorporate more creativity into our work environment, where we have no (or very little) limitations, without interfering with our day-to-day projects. That's how the Fantasy Arcade idea was born. What could our product look like if we designed it the way we wanted, with no limitations?
I led this initiative, while collaborating with our team to ensure we designed a program that would be beneficial to all team members. I put together the program's purpose and structure and I've been leading workshops and design hackathons as part of this program.

Anya

Derek

Gabbie

Kyle

Rosie

Sarah

Stevie

Vince

Yiqi
The program was create in 2022 and took two months to establish.
We aim to have the team members meet with their buddies 1 hour/week for a working session, and once every two months as a group to showcase our projects.

Figma

FigJam

ChatGPT

Midjourney

DALL-E



































