Case Study - Fantasy Auto Teams

This is a new and unique feature in the Fantasy sports world. It'll take the user experience to the next level and give our users something they desperately need. It will enhance the pre-draft and in-season experience for all users by introducing auto teams, which are teams controlled by the computer. These teams have different play styles and personalities and will adapt their play style based on who they're playing.
If you are new to Fantasy sports, below is a quick recap of what it is. The most common Fantasy sport in the US is Fantasy Football, but there's also Fantasy Basketball, Baseball, Hockey, Soccer and other sports.
"Fantasy football is a game in which the participants serve as owners and general managers of virtual professional American football teams. The competitors select their rosters by participating in a draft in which all relevant National Football League (NFL) players are available. Fantasy points are awarded in weekly matchups based on the actual performances of football players in real-world competition." - Wikipedia
There are currently a few pain points for our fans throughout the user experience, and especially when it comes to the draft. Here are a few:
There is plenty of room for improvement and here a few ideas:
I led this project and had the pleasure to work with many talented designers and product partners.

Shaun

Rosie

Gabbie

Chandler

Rolonda

Sarah

Vince
We worked on this project in 2023 and it took approximately 4 months from the kickoff to the finish line.

Figma

FigJam
Keynote

Photoshop